IBF
to reissue surcharge advisory after festive season
IBF
to re-issue an advisory within a month on broadcasters
raising a surcharge; advertisers to be consulted before
it.
(30 Oct 2007)
Cable
TV sector needs to speed up digitalisation process
Cable TV sector likely to grow by 30-40 per cent a year;
needs to get organised to speed up digitalisation &
attract foreign capital.
(27 Oct 2007)
Ortel
eyes private equity investors
Ortel is eyeing private equity investors; Orissa's leading
MSO plans to raise Rs 2 billion for expansion and has
given mandate to Equrius.(27
Oct 2007)
TV18
Q2 consolidated revenue up 67 % at Rs 883 million
TV18's
consolidated revenue grew 67 per cent year-on-year to
be at Rs 882.97 million for the quarter ended 30 September
2007.(31
Oct 2007)
Network18
Q2 loss at Rs 206 million
Network18 has posted a consolidated loss of Rs 206.70 million (after tax and ESOP
charge out) for the quarter ended 30 September 2007, as against a loss of Rs 110.30
million in the previous quarter.
(31 Oct 2007)
Balaji
Telefilms Q2 net up 36% to Rs 262 million
Balaji
Telefilms' net profit jumps 36.17% to Rs 262.76 million
for second quarter; total Income up marginally to Rs
843.74 million. (30
Oct 2007)
Bharti
Airtel selects NDS for DTH service
Bharti Airtel selects NDS for a suite of digital broadcasting
solutions for launch of its direct-to-home service.
(29 Oct 2007)
WWIL
unveils brand mascot for GalaxZee
Zee's Wire & Wireless India Ltd launches brand mascot;
move seen to strengthen WWIL's digital cable brand GalaxZee.
(29
Oct 2007)
Sunder
Hemrajani joins Times OOH as MD
Times Innovative Media the Times Group company engaged
in the out-of-home business under the brand name Times
OOH, has appointed Sunder Hemrajani as additional director
and managing director.
(1 Nov 2007)
Low
cost outsourcing model is not sustainable
Quality
and scalability will drive outsourcing of animation
content, according to speakers at Nasscom Animation
& Gaming India 2007.
(1 Nov 2007)
Distribution,
price, perception: Gaming industry's 3 challenges
While gaming as an industry is growing in India, distribution, pricing and perception
are three key challenges preventing rapid growth.
(1 Nov 2007) |