Filmmaker Tools dot com has announced the release of FrameForge
3D Studio. The vortal that caters exclusively to the entertainment
industry claims to be get the latest technology software programs
for writers, directors, producers and cameraman.
Touted as the first 3D storyboard software that simulates multi-camera
control, software claims to provide new, an innovative way, for
directors, filmmakers, to easily create and manipulate storyboards,
claims a company release.
The release claims that the special features of the software include
the creation of virtual sets and fully articulated actors that allow
users to explore and experiment shot planning.
With a tagline 'Dont Draw Storyboards. Direct Them', the
FrameForge 3D is available in Windows with a Macintosh version and
is scheduled for February 2004 release, says the release. The software
turns storyboarding prep-work from an exercise in graphic arts into
a dynamic, creative directorial experience by giving the user an
easy-to-manipulate 3D virtual film set with fully posable actors,
hills, trees, snap-together walls, furniture, and other elements,
all of which can be dragged and dropped wherever they are needed
to depict a scene.
According to the release, a storyboard created with FrameForge
3D gives cast and crew a comprehensive printed representation of
the directors intentions, including the technical information required
to create that shot on location. In addition, it creates a direct
link from the mind of the director/filmmaker to the outside world,
providing the stepping-stones leading to smooth, cost-effective
production, claims the release. Storyboard shots can be associated
with parts of an imported script, played as a slideshow, exported
to standard graphics files, HTML pages or turned into a Macromedia
Flash animation, claims the release.
The recording of shots into a storyboard includes the following
essential production components:
The image of the shot as seen by a particular camera
A complete 2D, top-down blueprint view of all set elements
including camera position
The camera settings (Height, Angle of View, and Focal Length)
required to get the shot.
Simulates film sizes from 16 to 70mm with numerous aperture
Up to eight virtual cameras featuring full camera controls
of Pan/Tilt, Dolly, Zoom and Crane to find the best angles or shots
to capture the story moment
Camera settings (height, angle of view and focal length)
Complete 2D, top-down blueprint view of all set elements
including camera position
Trifold view with each stored shot: Camera view, 2D view
and camera setting, adds the release.