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A company release informs that the new initiative will provide
tools for advertisers to effectively measure everything from ad
exposure to demographics to audience recall when it comes to video
game use.
The two companies also released the results of a research survey
Video Game Habits: A Comprehensive Examination of Gamer Demographics
and Behavior in US Television Households. The study surveyed
nearly 1000 young men and boys between the ages of eight and 34
from a nationally-representative sample of Nielsen TV households
about their video game playing and television viewing habits. Survey
interviews were conducted from 10-19 February 2004.
The study found that three-quarters of Nielsen TV households with
a male between ages eight and 34 own a video game system. TV viewership
among male gamers aged 18-34 appears to be slightly less than men
aged 18-34 in general. Video gaming does not appear to be affecting
TV viewership among the younger male gamers aged eight -17.
In-game ad recall is significant, with over one quarter of active
gamers recalling ads from the last game they played. The perceptions
of in-game advertising are quite positive, with heavy gamers having
the most positive impressions. In-game advertising is persuasive,
as one-third of respondents said that in-game ads help them decide
which products to buy.
Activision CEO Bobby Kotick said, "The video game industry is one
of the fastest growing entertainment businesses. Video games will
soon be as mainstream an advertising medium as television. Given
the tremendous popularity of the medium, we wanted to take a leadership
position in generating a standardised method to measure advertising
metrics in video games.
"Additionally, the need for a metric to measure in-game advertising
is particularly great as we are beginning to see older male gamers
18-34 defect from TV." The study also found that the average male
gamer plays video games about five times per week and spends at
least half an hour doing so each time he sits down to play. In fact,
nearly half the subjects surveyed spend at least an hour each time.
The survey also revealed that older male gamers, aged 18-34, appear
to be watching less television compared to 18-34 men in general.
This group is already under-represented on television. On the other
hand, gamers aged eight -17, appear to be watching as much television
as 8-17 year old males in general. While younger and older gamers
play games during the week with about equal frequency (5 times per
week for younger gamers; 4.5 for older), older gamers appear to
be playing video games for longer periods of time, both overall
and during key dayparts. This suggests that there may be some movement
toward more frequent gaming at the expense of TV among this segment.
Nearly as many males aged eight-34 said that they preferred playing
video games (29 per cent) as those that preferred watching TV (33
per cent). This segment also prefers playing sports (48 per cent)
and going to the movies (26 per cent) over video games (13 per cent).
The survey also found that 27 per cent of active male gamers noticed
advertising in the last video game they played. Heavy (31 per cent)
and older (35 per cent) gamers are the most likely to recall advertising.
Heavy gamers are particularly enthusiastic about product integration
with more than half (52%) liking games to contain real products.
70 per cent feel that real products make a game more genuine.
The California headquartered Activision develops, publishes and
distributes interactive entertainment and leisure products. Activision
maintains operations in the US, Canada, UK, France, Germany, Italy,
Japan, Australia, Scandinavia and the Netherlands.
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