NASSCOM Game Developer Conference 2015 speaker schedule announced

NASSCOM Game Developer Conference 2015 speaker schedule announced

nassacom

NEW DELHI: The National Association of Software and Services Companies (NASSCOM) announced the full speaker and workshop schedule for its Game Developer Conference 2015 being held at the Westin Hotel from 5 to 7 November in Pune.

 

The conference will feature speakers from a wide range of regional and international tech companies, developers and publishers, including Microsoft, Unity Technologies, Google, Epic Games, Zynga and Autodesk.

 

“With a mix of India’s independent games development industry and international speakers and delegates, this years program will provide attendees with a foundation of knowledge and networking opportunities that will help drive their studios,” said NASSCOM Games Developer Conference chairman Anando Banerjee. “By learning from the success and failures of other studios, hands-on workshops and an expo floor featuring some of India’s most innovative new IP across mobile, PC and VR platforms, this will be our best development conference yet.”

 

Featuring five curated tracks: indie development, game design, marketing and PR, game art and technology, and with over 1300 industry delegates, 70 speakers, 50 games, an Expo promoting Indian video games and a dedicated day for workshops, the NASSCOM Game Developer Conference 2015 showcases the creative talent and upcoming industry trends in interactive entertainment in India.

 

The conference will kick off on 5 November with a series of games development workshops from Unity Technologies, Google Play, a Design Workshop by Jitesh Panchal, Nazara, a Start-Up Funding Session from Japheth Dillman, Co-Founder of Yetizen and an Art Masterclass from Glu’s Rahul Philip.

 

The next day, the full programme begins with a welcome address and introduction, followed by a presentation of the NASSCOM Gaming Forum-Newzoo Report for Indian games development. British games designer Ste Curran, will then keynote the design track with a talk called ‘Love and Violence’. Wednesday speaking highlights include a ‘Post Mortem - UNWYND: From Android Failure to Editor's Choice on iOS’ by Ankush Madad, ‘Dropout Games, Getting Consumers to Love Your Game in under 3 minutes’ by Anila Andrade, 99 Games and ‘25 Tips for Video Game PR’ by Audra McIver, Plan of Attack.

 

On 6 November, Zynga’s chief visual officer Henry LaBounta with keynote address ‘Learning to See’ on visual effects in games design. Thursday speaking highlights include‘Designing Procedural Content - Good Robot’ by Arvind Raja Yadav, ‘Analytics Driven Product Management’ by Rachna Rao, Zynga, a panel discussion on Indian publishing and a women in game development meet up.

 

The NGDC 2015 Expo, running alongside the conference, will showcase 50+ games that have been developed or published in India. The NGF 2015 Awards will also recognise achievements in Indian games development and encourage the creation of building original IP in India.