| Interview with Vaibhav Studios founder
and animator Vaibhav Kumaresh |
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"In
this industry, very few people are actually doing original
animation"
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| Posted
on 21 August 2004 |
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Creativity
now has a new address and it's settled amidst the serene Raheja
Estate in Goregaon, a Mumbai suburb. It is madness all right, but
there is a method by which the passionate bunch of people are giving
life to a character. Vaibhav Kumaresh and his team of designers
are running against time to complete their latest assignment, an
animation packaging for the brand launch of UTV's children and youth
channel Hungama TV.
A
Bachelor of Fine Arts from Mysore University, Kumaresh went on to
pursue a three-year diploma in animation from the National Institute
of Design (NID), Ahmedabad.
Regarding
his best known creation, Kumaresh has not only conceptualised and
designed the Channel [V] mascot - Professor Sodhi aka Simpoo
- he is also responsible for Simpoo's
voiceover.
Kumaresh's
repertoire includes the clay animated Poga, a series created for
MTV which spoofs alternative healing therapies in vogue, and the
Amaron ad featuring the clay figures of a hare and a tortoise. Clay
animation and two-dimensional animations are Kumaresh's specialty.
Having
quit Famous Studio where he cut his teeth almost a year ago, Kumaresh
has now set up shop on his own as Vaibhav Studio. His co-production
animation film titled Friend for
the Children Film Society of
India alongwith Narayan
Shi is ready for release.
Indiantelevision.com's
Anand Gurnani and Trupti
Ghag met the animator to know more
about his craft.
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As
a nation, we aren't perhaps very clued in as to what is animation.
What according to you is the essential difference between animation
and cartooning?
Cartoon, probably, was a term given to 2D drawings. Even the films
that were created were known as cartoon films. It is a generic term-
an adjective- being used for a funny creature. Even if you see a
slightly wonky person, you call him a cartoon character. Primarily,
the term Cartoon was used for the static, hand-drawn characters
but even after they became animated films they were known as cartoon
films. But animation is lot a more than that. We at India have not
been exposed to animation as a medium.
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Are
lay people aware and educated as to what is animation? Are viewers
as consumers aware of the industry?
As a profession, animation is very new and a very specialised subject.
And there is certainly less awareness. It is a hobby that has become
a profession. Not every one has that make-up for a studious engineer,
scientist or doctor.
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But
I guess, the work put in to become an ace animator must be as much
as you would to become an engineer?
We take care of entertainment biz. While doctors try to help people
live healthier, we also give life to characters (laughs). But yes,
the awareness is definitely building up.
When
I was finishing my Bachelor of Fine Arts (BFA) from Mysore, I did
not have a clue about animation as a career. I had taken up applied
ads and I my destination was ad agencies, working on advertising
campaigns. But when I heard about National Institute of Design's
(NID) course in animation, I knew it was where I wanted to be. I
obviously had interest in the drawing, but unlike others my drawings
were never still paintings that told a story. I always used multiple
images to narrating the flow of a story - a storyboard kind imagery.
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"All
the hype around the Indian animation boom is just due to the
rise in foreign outsourcing"
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What
is an essential requisite to become an animator?
It is not enough that you learn technical know-hows of animation
and have an aptitude for art. As an animator, you have to create
a character. It is all in your imagination. At NID a student is
expected to make a film all by himself. The institute helps you
to become a complete filmmaker.
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What
was your first project for industry?
It was my third film, for my final diploma project. My client was
an NGO called Action Aid India - it works in rural India. Their
company Practice sponsored my diploma project. I made a seven-minute
film for them, which they use in their workshops.
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How
did your stint with Famous begin?
When I was finishing my diploma project, my senior Suresh, who was
already with Famous, suggested I join him. The studio was then in
process of being set up. So I would have been a part of the inception
team, which was quite a big thing and I agreed.
While we were working on original content, we needed some fillers
to support us financially. We had friends at Channel [V] and MTV
and we decided to pitch ideas to the music channels. Cyrus was looking
out for someone to execute his Poga idea, and we fit in the
picture. But Poga wasn't really our first experience with
claymation. Even before Poga, we had designed a Kathakali
dancer for [V]. After that followed a series of ads like Amaron
Batteries, Nissin Top Ramen.
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Television
is a slick and sophisticated medium? How do then crude characters
like Poga, Kathakali dancers become so popular?
I think the story is more important than anything else. The characters
should be able to take the story forward, keep the audience enthused.
The slick production is not the first criteria. Of course, it will
come down to production quality later on. But as long as the audience
is kept engaged and the basics of filmmaking are strong its ok.
For example, Lion King is as interesting as Shrek. That is
despite Lion King being hand drawn and Shrek being
a computer generated animation. Our Kathakali model was a very crude
thermocal model but yet he could emote and entertain.
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It
is said that animation in India is an individual effort. Comment:
In this industry, very few people are actually doing original animation.
You hear about the Indian animation boom - all the hype is just
due to the rise in outsourcing by foreign companies. All the studios
that have sprouted in recent times are nothing but sweat shops.
From the point of view of making money, it is a lucrative business.
A majority of such companies have been formed by businessmen, who
have collaborated with creative people and found a money-making
business.
While
the makers have to realise that making creative original work, even
for the advertising industry is not as lucrative but it will improve.
Look at UTV Toons, it has collapsed. There are so many studios that
have shut down. To sustain the foreign work, we need to have a factory
setup that churns five seconds of animation every day. Even to churn
out half an hour of content a week you need 400 odd workers working
in shifts and the investment is very high. We are as service providers,
much cheaper and the talent is much better. Plus English is a language
that is used, but it is just so long that you can do it.
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But
is there a scope for creating original content for overseas market?
Amaron gave us an excuse to use our clay animation. We did a tortoise
and hare story but it is a culture specific ad. It won't work abroad.
It is very crucial to adopt that milieu.
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The
Vaibhav Stuidos team
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"The
characters should be able to take the story forward, keep
the audience glued"
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Is
there encouragement from the television industry?
Animation is not a very easy thing to do. It is very expensive.
While everyone would love to make original content, the channels
pay less money and they are not yet sure whether animation will
work.
But
the animation situation is improving. Earlier it was MTV that used
a lot of animation, and then it was [V] that used animation. Most
of the music channels started using it because they are youth oriented.
Now with the kids market being identified as the next big thing,
they are resorting to animation.
Even the advertising industry has upped its demands. If we create
a better product then it is easier for other people to understand
the value of a good product. I believe we are churning barely 10
per cent of what we are capable of. Indian animation as an industry
is very young. Overseas, animation started before Disney. It has
had 80 years of experience; we have a long way to go. But at least
the opportunities to showcase talent are growing.
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How
far are we from a 'Final Fantasy' kind of project?
Animation has to mature. You can't really specify time, because we
have to make films and learn. You need at least ten movies to learn
filmmaking. There have been Pandavas and Sinbad but
none as good as Nemo or Shrek. I am very glad that with
Tenali Raman, Chotta Birbal, at least the process has
begun. |
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Why
are there so many Tenali's in the market?
I think it is sheer coincidence. You have a readymade cartoon guy.
He was the court jester, so it makes sense.
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What
size task force would be required for a feature film?
Can't really comment because it has not been done. Ditto for the production
costs. |
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Are
you approached to make an ad film or do you have to pitch? Are you
also involved in the creative aspect of ad production?
Either a client can contact the ad agency and they contact us or it
is the ad agency that suggests. But it is always a collaborative effort. |
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Television
is known as stingy medium. Are you told to compromise quality to cut
costs any time?
It is a business like any other. So they would always want some discount.
But no one has actually asked to compromise on quality. |
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"Amaron
gave us an excuse to use our clay animation"
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What
are the projects that you are handling currently?
We finished the 14-minute film for the children's film project. After
that we created Videocon Anit germ ads. Apsara pencils' three piglets
and wolf ad, Kotak Mutual Funds' Cat, dog and mouse-2D ad and Channel
[V]'s The Chase with Rhythm and Hues. |
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How
did The Chase come about?
While Rythm and Hue's first came to India, they contacted me. They
suggested that I work on some mock film. Instead I suggested we do
Channel ids and then approach channels. So that is how we did a Channel
[V]. Right now we are working on Hungama, we have animated the logo
H. We have proposed it be used as a mascot. Something like what we
did with Simpoo and Peta. |
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