|
Wanted is
developed and published by Sweden-based company Stillfront AB. The game is steeped
in the mythology of the film, which tells the story of an office drone recruited
into a fraternity of assassins - a ruthless secret society charged with carrying
out the will of destiny. As
they progress through the game, players will build their character from an assassin-in-training
to a powerful fraternity leader. They will use strategy to carry out exciting
missions delivered by the Loom of Fate, and utilise micro-transactions to upgrade
weapons and ammunition, gain healing abilities, and fortify their fraternity.
Social networking aspects of the game allow players to recruit others into their
fraternity, assign "hits" on competing players and team up to take out
unsuspecting rival targets. Fan
Immersion Game format encourages players to explore this mythology as they build
and manage their own fraternity and also provides an online forum for fans to
discuss their exploits in the game and the Wanted property in general.
|