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With
the user interface framework, developers
can quickly manipulate a games look
and feel with easy to change XML. The UI
framework includes a clean separation of
controller logic which makes it easy to
use with developers existing UI frameworks.
For
example, PopCap Games Chuzzle powered
by Snap Mobile is now available with new
connected elements that enable players to
compete globally for high scores. PopCap
took their existing Chuzzle game and used
the Snap Mobile SDK 2.2 to quickly add connected
functionality with only minimal redesign
to the games user interface. This
is PopCaps first connected mobile
game developed on a Nokia platform, with
development ongoing for additional games
expected to be available in 2009.
The
SNAP Mobile SDK 2.2 also adds support for J2SE, enabling developers to design
games with cross platform support. This means that SNAP Mobile games can also
be created as a desktop applications or applets to run on PCs and web pages with
the possibility to play against the same games mobile version. For example,
the N-Gage title Reset Generation uses the SNAP Mobile support for J2SE to enable
players to compete against each other from a webpage and from their Nokia device.
Nokia
adds that the new Bot API helps developers
deliver a better connected game experience
as it guarantees that mobile players can
find opponents online. If an opponent isnt
immediately found online, the system will
match players with a server based AI so
that they can play without having to wait
for an opponent.
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