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Over
the years, BroadcastAsia has proven to be
a one-stop sourcing ground for broadcasters,
production and post-production companies
as well as network with the industry. BroadcastAsia2007
expected to attract over 10,000 industry
professionals, decision makers, vendors
and buyers from 50 countries.
Adding
greater depth to event is the BroadcastAsia
International Conference. In partnership
with various industry organisations, the
conference features a series of sessions
focussing on critical industry issues and
will bring greater clarity to the new technological
and business opportunities within the industry.
Addressing
the how, what, where
and why, the BroadcastAsia2007
International Conference will cover areas
in file-based production, media production
& development, digital multimedia, IPTV,
content delivery to creating new opportunities.
Calvin
Koh who is the project manager for communications
events with organizer Singapore Exhibition
Services This years conference
saw over 60 representatives who responded
to its call for contribution. The overwhelming
response was an indication of the industrys
enthusiasm to use the conference to share
and update fellow professionals.
Spread
over a total of eight halls, BroadcastAsia,
alongside with CommunicAsia, EnterpriseIT,
InteractiveDME and ComputerGraphics Overdrive
-- will see the gathering of over 2,400
companies as they come together to demonstrate
the transforming powers of digital technologies
that are redefining the boundaries of traditionally-segmented
telecommunications, networks, enterprise
solutions and entertainment arenas.
Reflecting
the growing importance of the interactive
digital media industry in Singapore , which
had been identified as a key growth sector
for the local economy, interactive and digitised
media and entertainment content will be
a highlight on the show floor.
The
convergence of media, communications and
IT has dramatically changed the landscape
of the media and entertainment industry,
and is revolutionising the way we think,
live, work and play. According to industry
observers, the estimated size of the global
media and entertainment industry in 2009
is expected to hit $1.78 trillion, while
the Asia-Pacific market is predicted to
reach $431 billion in the same period. Some
hot converged applications include
digital cinema, IP TV, connected digital
home devices and online gaming, amongst
others.
Some
hot converged applications that
visitors can expect to see include mobile
entertainment, IPTV, connected digital home
devices, as well as mobile and online gaming,
amongst others.
Some
of the key enabling technologies that will
occupy top prominence on the show floor
this year are:
Wireless
-- covering 3G, HSDPA, WiMax/ WiBro, Fixed-Mobile
Convergence (FMC), as well as Radio Frequency
Identification (RFID) and Embedded technologies
Broadcasting -- covering Satellite, Digital
Multimedia Broadcasting (DMB) and Digital
Video Broadcasting (DVB) Digital Networks
-- covering Next Generation Networks (NGN),
Voice over IP (VoIP) and Information Security.
CG
Overdrive will also be held alongside BroadcastAsia
for the first time, to answer the growing
interest in animation and demand for Asian
animated content. Despite being a relatively
young trade show, CG Overdrive has built
a reputation as a must-see event for computer
graphics and animation enthusiasts in the
Asia-Pacific region.
One
of the main highlights of CG Overdrive is
a knowledge-centric conference that will
address topics such as character animation
techniques, character modelling and production
of CG cinematics for gamers. Fringe activities
like digital film screenings, digital art
gallery and networking parties will be staged
to connect CG enthusiasts to the gurus.
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