|
In 2004, video gaming overtook PC gaming for the first year ever.
The strong growth in video games continued in 2005. This year, 62.6
million households played video games and 56.6 million played PC
games, versus 54.5 million and 52.3 million, respectively, last
year. According to the study, this year core gamers will spend an
estimated $5.6 billion on gaming products, also up from a year ago.
One of the leading trends impacting the videgame market is portable
gaming, which continues to grow strongly. According to the study,
40 per cent of video gamers are likely to purchase a portable gaming
device in the next twelve months.
Habits of a Portable Gamer: According to the study, 86 per
cent of video gamers own a cell phone this year, which is up from
70 per cent a year ago. Of these individuals, 48 per cent play games
on their mobile devices. The high proportion is due mainly to the
advancement in technology of cellphones and their ability to play
multi-functional video games with improved graphics.
|