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A
Still from
' The Adventures of Hanuman'
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What
are the latest projects that your company is working on?
Toonz is currently working on a big budget project from a
Korean company ANI21 CO., LTD. The project Twin Princes
involves a high level of creative and technical artistry and
will be a blend of 2D and 3D technology. We are also working
on our home production, The Adventures of Hanuman
(13 X 22) an action adventure series, which showcases
the legendary feats of the mythical god. In addition, the
studio is doing a co-production with UK, French and Canadian
partners on a 52 X 11 Min episode series. We are also doing
seven one hour DVD projects for a US client.These are our
major projects.
What is your current content output (in terms of minutes)
per day?
We average
about 66 minutes of 2D animation production per month. Our
capacity in 3D is only 22 minutes of animation per month.
I must however reiterate that this is a very flexible figure
and we can ramp up our capabilities within a short period
of time.
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Animators
at work at the Toonz Premises in Trivandrum
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How
many animators are working with your company currently?
How many in 2D and how many in 3D? What are their skill
sets? What is their educational & professional background?
At what levels are they working? What are their pay packets
like?
There
are 80 fully trained 2D animators working in our company.
This number is however constantly rising as we are bringing
in trained professionals on a regular basis into our production
lines. We have started a compact CG and VFX wing with 30
expert 3D animators. Led by Mr. Hari Varma, a renowned professional
in this field, we are looking to make a major foray in 3D
arena.
Most
of the 2D and 3D animators are graduates in Fine Arts with
additional qualifications in multimedia and CG. Trained
animators work at all levels of our organization. From the
junior most animator to the key animators, the pay ranges
from 1.5lac to 6lac rupees per annum. For the 3D animators
the compensation would start from approx. 3.6lac rupees
per annum.
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Animated
Sessions : Artists study the trainers poise intently
even as they sketch
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How
do you recruit talent? From which institutes do you recruit
talent? Is the talent coming out of institutes competent
enough or do you have to etrain them? Do you import talent?
What kind?
We currently
recruit talent depending on our production requirement.
We hire animation professionals to be part of our workforce
through tests and interviews. We also recruit heavily from
our own Academy, as the students readily conform to Toonz
standards.
The
talent from most of the institutes is not competent enough
and its true that we need to retrain them. As per
our requirements, we never hesitate to import the best animation
talents in the world. All our major departments (Animation,
Background, Layout) are staffed with experts from USA, Philippines,
Canada and other countries.
Do you see a roadblock in terms of business expansion due
to shortage of animators?
The
shortage of animators is a major problem for our growing
industry. It is to offset this deficiency that we have started
our own animation training schools.
Poaching of talent from other studios has become prevalent,
does it not affect the workflow, please comment?
Toonz
believes in creating a new generation of animation professionals
in the country. We train raw talents and mould them into
competent artists. If the rest of the studios adopt this
approach, then this problem of poaching of talent will disappear.
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Briefing
in progress
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Do
you think that the number of students coming out from institutes
in the country can meet the resource crunch?
It is
the quality not the number of students coming out from these
institutes that is of paramount importance. However I am
confident that we will produce enough professionals to meet
this crunch.
What
initiatives are you taking to meet the increasing demand
for animators?
As I
mentioned earlier, we have started two world-class institutes:
Toonz Animation Academy and Toonz Webel Academy. These two
institutes will create a new generation of industry ready
professionals.
Is
the country's animation talent centered on certain pockets
like southern India and Mumbai? Films are made in every
state of India, why then hasn't animation grown across the
country?
Animation
industry is in a nascent stage right now and I believe over
a period of time the industry will spread out over all parts
of the country.
What alternatives do you have in case of facing a talent
crunch? Will you take in more 3D assignments, as that is
more computer reliant as compared to 2D? What initiatives
are needed to drive 3D animation in India?
We have
an equal commitment to both 2D and 3D. Human resource is
an integral component of this industry and we are committed
to nurturing it. With this attitude we can always tide over
the question of talent crunch. Regarding the initiatives
for the 3D animation in the country, I believe 3D is running
ahead on its own steam and that it has achieved a level
of popularity that will propel the industry forward.
Do
you think that a consortium approach will bring in additional
benefits in terms of marketing Indian Animation overseas?
Absolutely,
we have formed fruitful partnerships with several broadcasters,
distributors and multimedia companies across the globe and
this has given us an edge in our marketing.
In what ways is the government encouraging the Industry?
What according to you is required of the Government to help
promote the Indian Animation industry?
The
Government has assured us all possible help in our efforts
to give a new direction to the industry. We have recently
approached the I & B ministry with an innovative plan
to reserve airtime for original Indian programming.
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