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| Guest Column | |||||||||||||||||||||||||||
| The Origins of Image | |||||||||||||||||||||||||||
When
I sit down to write, draw or create an animated story, I find the first
step is procrastination. There are numerous small and often unnecessary
tasks that I feel I must complete before I actually start the creative
process. This might include straightening out the desk, getting my tea
just right, finding a nice piece of music to fill the air, surrounding
myself with the appropriate books and so on. Finally, I dive in and allow
myself to start a first draft with all its imperfections. This process
or ritual is actually an important part of generating the work that I
want to create. My subconscious is already in "high gear" moving
mental blocks out of the way for the creative process to come forward.
That creative process or bank of ideas that I draw from is very much molded
by who I am and what my life experience has been. Even though we feel a freedom in creating images and ideas, we are actually defined by our place in history, cultures, environments, family and people we know. The ideas we create have to come from our depth of experience and how we choose to interpret, rearrange or redefine those experiences. There are infinite ways to redefine ideas from individual experience and the thought process and this is often what makes a unique expression or piece of creative work. Yet, individuals are still defined by what they have been exposed to either through experience, reading, media or word of mouth. Imagination is a confluence of real experience and much more subconscious thinking which is formed by our early years of life (or early experience and exposure.) I have often thought back to my childhood experiences and wondered if they were real or stories that I applied my own images or just dreams that are vivid in my mind. No matter where that memory came from, it was still influenced by my experience or exposure to the world. There are those who may argue that we are influenced from a previous life or there may be powers (alien or not) that control our thinking from afar. If we have been reincarnated then previous life experience still drives our thinking process. I can't account for the alien mind control situation. That is an influence that I can't grasp therefore I feel that it doesn't influence my creative bank. |
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Many
artists dig into their subconscious to create work which allows interpretation
to broaden. Other artists dip into the cultural tide pool of ideas that
a certain cultural group may easily understand based on similar experiences
and exposure. The latter approach tends to be "mainstream" often
commercial and more limiting in its scope. This technique is usually associated
with a society or nation that wants to homogenize its viewer's thinking
and interpretation. The advantage to this approach is that direct ideas
are more easily communicated. The disadvantage is that the possibility
of options becomes more limited. We are often led to conclusions and are
not given a chance to make our own interpretation. The most successful
approach, in my opinion, is an image or story that forces us to think
and interpret but not necessarily conclude. There may be a linear story
but we are challenged to fill in the gaps with our interpretations. An
animated film that doesn't give us fodder to feed upon doesn't nourish
the soul. An example of this sort of detail in animation can be seen in
the Nick Park film, The Wrong Trousers, a project I was fortunate enough
to work on. The film is an entertainment piece with a very clear story
line but there still are details that are left for the viewer to fill
in. Most notably was the brilliant use of the penguin character. The penguin
never spoke. never emoted any facial expression, and its eyes were solid
black and glossy. The result was a villainous character that was always
thinking and plotting his next move or so I interpreted. The viewer participates
and fills in the "missing" information and detail. Nick wanted
to have the viewer make this conclusion but didn't want to spell it out
quite so obviously. One of the fascinating results of people drawing from their own experience is seen in the animation of certain studios with a range of animation talent. Animators often carry mirrors in their "kit." An animator will look at their own personal movement or expression or draw from their own experience of how an action unfolds. The interpretation of that experience put into animation often makes a distinctive signature move that can be associated with that animator. On larger commercial productions this sort of individual animation approach can be discouraged because the animated characters won't have continuity. But on larger successful productions certain key animators are given main characters to animate throughout a sequence or film. This way, an individual interpretation of movement can be employed consistently. It is often the individual approach to movement (drawn from our experience as creators) that is credible with the viewer or interpreter. It may not be a movement that the viewer understands or has experienced but it is one that the viewer can believe based on their experience as viewers of the wide range of movement in the world. Recently, I have been sculpting and creating three dimensional images for my own gratification. These are images that I may translate into an animated film at some point. As I look back at these images I try to understand how I came to create them.
One
striking image is of a dolphin skull that is filled with electronic hardware
and has images of scientific pioneers blended onto the surface of the
skull. When I analyze how this image came to be, it starts to make sense.
While walking on a beach one winter day I found a dolphin skull. My personal
experience was that I had access to a beach in the winter and I am fascinated
by bones (it's hard to know where that interest comes from.). I kept the
skull for several years eventually cleaned it and put it on my work desk.
At about the same time, a kitchen appliance, I owned, broke. The repair
man said the "smart board" or circuit board that operated the
appliance was "fried." I had to replace the "smart board"
and kept the old one. It was fascinating to me in its architecture so
it ended up on my work table. As I sat down at that table later on, my
mind started to think about the mind of the dolphin and how, like our
minds, it is fairly advanced. With electronics running a lot of our lives
these days through computers and faulty "smart boards" I thought
it would be interesting to visually match up the electronics with the
dolphin skull. Perhaps I would have put the electronics in a human skull,
but I didn't have one available. There was something more fascinating
about this beautiful free and thinking animal and the imposed electronic
control panel paired together that fascinated me. Once I put it together
I started thinking about other minds in history, who may have been fascinated
by the same idea. These scientific and creative minds that I found were
people I read about and was interested in and their pictures were available
to me through my own library. So the whole finished piece was created
by my life experience, what was available to me through my environment,
what I drew upon from my culture and history and there was something subconscious
that I can't quite put my finger on but I know is a part of my early life
experience, like my fascination with bones.
I don't find this interpretation of the creative image making process limiting in any way. There are infinite possibilities but they are still totally influenced by our personal experience, place in history, culture, environment, family and our exposure to other people. This is what gives our statements and images their unique quality. As interpreters of images, we have the choice of how deep we want to go into our minds and subconscious. I believe the more we are able to dig in a little deeper and participate in image interpretation the richer our lives will be. Tom
Gasek's columns in Animation 'xpress |
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