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Even as video games are emerging as the fastest growing form of
entertainment in the United States, Indian
animation studios are fast looking towards game development as an
alternative revenue source to keep their engines chugging.
Consider these :-
~ In
2003 video game sales at US $9.4 billion surpassed US Box Office
collections.
(Source Ad Age)
~ Multinationals like Coke, Chrysler and Procter
& Gamble are
creating advergames
(Games featured around brands) in
their bid to get consumers involved with their brands
~ Online Gaming has dethroned watching sports as the favourite
passtime amongst a growing number of young adult males in developed
economies like the US and the UK.
In addition to animators and designers, game development also requires
a large number of programmers. This augurs well for India which
has one of the worlds largest programmer base.
Last week Animation 'xpress broke the news about Jadooworks' new
gaming venture, promising a detailed report to a follow.
Details like the publisher and name of the
game are not yet
available, but the following is a lowdown
on whatever information Animation 'xpress could get from Jadooworks.
The Indian studio which
is still to announce the publisher for their as yet unnamed gaming
venture, recently participated
in E3 (Electronic Entertainment Expo) LA, where
according to Jadooworks
senior marketing manager
Raj Gopal
Iyer,"some
of the big names in the gaming business showed interest in the game".
A
world renowned game designer has been roped in to conceptualise
and assist in the development of the game which is being created
for the PS-2 and XBox platforms, a PC launch is also being considered.
The studio would be the creator of the game and also have a stake
in it.
The multilevel game will be action
packed yet stay away
from blood and gore. One
of the USPs of the game would be actual usage of Physics and Artificial
Intelligence (AI).
Worldwide the game development cycle takes around 2 years to complete.The
studio which has a large graphics team owing to its animation work,
aims to bring down the time taken for developing the game by at
least 6 months. It proposes to complete developing in 18 months
time.
"That
would also be one of the key factors for us to remain competitive
in the international gaming business." quipped Raj.
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