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| Guest Column | |||||||||||||||||||||||||||
| The Next Step | |||||||||||||||||||||||||||
It's
that time of the year when I hear the perennial question from animation
novices; "How do I break into the animation industry when I have
no experience and how can I get "real experience" with no job?"
It's the "catch 22" of leaving behind one path and trying to
enter the animation marketplace. |
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But these are all issues that you have to ignore as you approach your future in animation. The animation novice has to look inside him or her self and discover the first step forward into their future of animation. You have to forget the marketplace and start to think about what you want to say and what you want to produce. If you can get lost in your process and build a passion in your work then you are headed in the right direction. Once you forget about getting that job and what the marketplace wants then you are free to explore your ideas. This can often be more challenging than what the marketplace requires because you are working with an empty canvass. If you feel you have already done this and have work that shows your sensibilities then you have to take the next step. If
you have a film or examples of your work that clearly demonstrates the
direction and interests you have in animation then you need to ask yourself
; "What sort of working environment best suits my sensibilities?"
Do you prefer to work in small groups and want to wear several different
hats? Or do you prefer to work in large groups specializing in one area.
There are a whole range of approaches to commercial production and you need to know a little about yourself before you can commit to a preference. If you are not sure which direction you want to go and you would just be happy "getting your foot in the door" then you should try to set up some information seeking interviews. This can be a tricky situation because many production companies don't want to "waste time" just talking to people and give information. That sort of response tells you something about that production company. You do need to go with polished examples of your work and have a sincere interest in what's going on with that company. That tells the company something about you. The web is the first place to gather information. There are numerous animation websites with news and job opportunities. Look up the company you are interviewing with and put together some appropriate questions. Ask for a tour of the facilities and state that you are just gathering information to give you a better idea of the animation industry and how you might fit in. Often times you may see something that you don't like and that can sharpen your focus. Stability
in the animation industry is somewhat elusive. This is a career that can
pick you up in an instant and drop you off just as fast. Many smaller
companies work and hire project to project. With this knowledge in hand,
you may want to consider locating into an area that may offer more work
possibilities in the animation field. If you lose one job you have a better
chance finding another job close by. Usually this means being in or near
a large city. The animation industry has started to branch out geographically
in the last decade but there still remain many large centers of animation
where 70 to 80 percent of the work is produced. This is true in most countries
despite the possibilities of "farming out" work via computer
networking. It is usually only the extremely talented and experienced few that can work from a mountaintop home. Human contact and face to face communication still rule in this world. Moving from location to location for work can be extremely exhausting financially and emotionally. It's fun at first and then it quickly can become a burden. There is a growing group of more experienced animators that choose a place to live and then travel away from their home-base for good paying projects. At the end of the project they return home. Your home becomes the stability not the work. This freelancing tactic allows an animator to work on some interesting projects. Soon this "band of gypsies" finds that the animation industry is a small world and certain individuals keep crossing paths. The novice animator can get caught up in this migratory work but generally beginning wages prevent this travel from being a real possibility. The
best advice I can give is; Start locally. Most novices are not concerned
about the money. We all need to pay our bills but usually many novice
animators have few bills. This is an important quality. In this industry
it is important to live within your means because you never know when
you may lose your income source. If you are already established in a local
community whether it's near your home, school or present place of work
then you should look no farther. There are always local businesses, schools
and other community groups that would love to consider using animation
or offering a venue to teach animation. These situations often pay little
or no money, but if you are already living in the community you will save
travel money, you can often use local resources for free, and you can
barter for goods and services for your animation talent.
I
am a baseball fan and the San Francisco Bay area has two professional
baseball teams, The San Francisco Giants and the Oakland Athletics. I
thought it might be fun to tie together two of my favorite passions, animation
and baseball. We gathered information about both baseball teams and discovered
that each team had a mascot. We realized that we could animate one of
these mascots for television or any other promotional venues that the
teams might use. When
we made our presentation the following week the Athletics promotional
department were so delighted with our work and enthusiasm that they gave
us a small project right away. The pay was small but we were able to negotiate
two season tickets to the ball park for the season to help offset the
low financial compensation. We were happy because it gave us a chance
to build our portfolio, create some of our own work which we were credited
for, and we got to see all the baseball we wanted in great seats. We ended
up developing an ongoing relationship with the Athletics for four years.
We were in a big city, we looked at our interests and created a need that
was never there before and we were willing to try other ways of being
compensated. It was a great success. |
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